Cory Ondrejka on Web 3.0
Cory Ondrejka from Second Life is speaking about what he things is one of the most interesting aspects of Second Life: the departure from the usual pain vs. participation graph. Even though making things in Second Life isn't easy, there's an unusually high participation rate. People who use spaces like Second Life tend to look at them as real space. These are garnering a lot of the attention that people spend. The economic scale of Second Life is impressive: over the last 30 days, 240,000 distinct items were bought an sold. The conventional wisdom is that user created content
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